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It can take some time, but it follows along well with what most players are likely to do anyway, whereas many platinum trophies tend to facilitate the use of guide to tell players how to "optimize" their playthrough, often playing in slightly unnatural ways and over multiple playthroughs, to get the trophy. It mostly involves circling around the city during and after completing the main story, clearing out the map of icons (most of which involve pretty quick activities), then hitting a couple of secret spots for some hidden trophies. For one, it's a pretty easy platinum to get most users on trophy-centric fansite Playstation Trophies rate the game between a 2 and 3 out of 10 in terms of platinum difficulty. Of course, a few factors give Spider-Man a slight edge. Undertale, for example, sits at 21.4 percent. But for games of the size and scope of a game like Spider-Man, 10 percent is fairly impressive. Of course, there are games with much more common platinum rates. Shadow of the Colossus (PS4) - 1.6 percent.Yakuza 6: The Song of Life - 3.3 percent.Here are the platinum trophy rates for some other recent and not-so-recent major PS4 games. That might sound low, but digging through my personal trophy history and looking for similar completion rates for PlayStation 4 exclusives, it's in the lead by a long shot. User Certinfry on message board Restera has pointed that Spider-Man is currently sitting at a 10 percent platinum trophy rate, which means that one out of ten players has gotten every trophy in the game. But as it turns out, the game seems to have its hooks (or web, or whatever) into players pretty thoroughly.
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A game this wide-reaching usually has tons of players who pick the game up casually, then put it down after completing the main story, if they get that far. Spider-Man is one of the year's most popular games, having sold faster than any one Sony title to date.